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Multicast over TCP/IP HOWTO


Juan-Mariano de Goyeneche <jmseyas@dit.upm.es>

v1.0, 20 March 1998

This HOWTO tries to cover most aspects related to multicast over

TCP/IP networks. So, a lot of information within it is not Linux-spe&SHY;

cific (just in case you don't use GNU/Linux... yet). Multicast is cur&SHY;

rently an active area of research and, at the time of writing, many of

the "standards" are merely drafts. Keep it in mind while reading the

lines that follow.

______________________________________________________________________

Table of Contents

1. Introduction.

1.1 What is Multicast.

1.2 The problem with Unicast.

2. Multicast Explained.

2.1 Multicast addresses.

2.2 Levels of conformance.

2.3 Sending Multicast Datagrams.

2.3.1 TTL.

2.3.2 Loopback.

2.3.3 Interface selection.

2.4 Receiving Multicast Datagrams.

2.4.1 Joining a Multicast Group.

2.4.2 Leaving a Multicast Group.

2.4.3 Mapping of IP Multicast Addresses to Ethernet/FDDI addresses.

3. Kernel requirements and configuration.

4. The MBone.

5. Multicast applications.

6. Multicast programming.

6.1 IP_MULTICAST_LOOP.

6.2 IP_MULTICAST_TTL.

6.3 IP_MULTICAST_IF.

6.4 IP_ADD_MEMBERSHIP.

6.5 IP_DROP_MEMBERSHIP.

7. The internals.

7.1 IGMP.

7.1.1 IGMP version 1.

7.1.2 IGMP version 2.

7.2 Kernel corner.

8. Routing Policies and Forwarding Techniques.

9. Multicast Transport Protocols.

10. References.

10.1 RFCs.

10.2 Internet Drafts.

10.3 Web pages.

10.4 Books.

11. Copyright and Disclaimer.

12. Acknowledgements.

 

 

______________________________________________________________________

1. Introduction.

I'll try to give here the most wide range, up to date and accurate

information related to multicasting over TCP/IP networks that I can.

Any feedback is very welcome. If you find any mistakes in this

document, have any comments about its contents or an update or

addition, please send them to me at the address listed at the top of

this howto.

1.1. What is Multicast.

Multicast is... a need. Well, at least in some scenarios. If you have

information (a lot of information, usually) that should be transmitted

to various (but usually not all) hosts over an internet, then

Multicast is the answer. One common situation in which it is used is

when distributing real time audio and video to the set of hosts which

have joined a distributed conference.

Multicast is much like radio or TV in the sense that only those who

have tuned their receivers (by selecting a particular frequency they

are interested on) receive the information. That is: you hear the

channel you are interested in, but not the others.

 

 

1.2. The problem with Unicast.

Unicast is anything that is not broadcast nor multicast. All right,

the definition is not very bright... When you send a packet and there

is only one sender process -yours- and one recipient process (the one

you are sending the packet to), then this is unicast. TCP is, by its

own nature, unicast oriented. UDP supports a lot more paradigms, but

if you are sending UDP packets and there is only one precess supposed

to receive them, this is unicast too.

For years unicast transmissions proved to be enough for the Internet.

It was not until 1993 when the first implementation of multicast saw

the light in the 4.4 BSD release. It seems nobody needed it until

then. Which were those new problems that multicast addressed?

Needless to say that the Internet has changed a lot since the "early

days". Particularly, the appearance of the Web strongly transformed

the situation: people didn't just want connections to remote hosts,

mail and FTP. First they wanted to see the pictures people placed in

their home pages, but later they also wanted to see and hear that

people.

With today's technology it is possible to afford the "cost" of making

a unicast connection with everyone who wants to see your web page.

However, if you are to send audio and video, which needs a huge amount

of bandwidth compared with web applications, you have -you had, until

multicast came into scene- two options: to establish a separate

unicast connection with each of the recipients, or to use broadcast.

The first solution is not affordable: if we said that a single

connection sending audio/video consumes a huge bandwidth, imagine

having to establish hundreds or, may be, thousands of those

connections. Both the sending computer and your network would

collapse.

Broadcast seems to be a solution, but it's not certainly the solution.

If you want all the hosts in your LAN to attend the conference, you

may use broadcast. Packets will be sent only once and every host will

receive them as they are sent to the broadcast address. The problem is

that perhaps only a few of the hosts and not all are interested in

those packets. Furthermore: perhaps some hosts are really interested

in your conference, but they are outside of your LAN, a few routers

away. And you know that broadcast works fine inside a LAN, but

problems arise when you want broadcast packets to be routed across

different LANs.

The best solution seems to be one in which you send packets to a

certain special address (a certain frequency in radio/TV

transmissions). Then, all hosts which have decided to join the

conference will be aware of packets with that destination address,

read them when they traverse the network, and pass them to the IP

layer to be demultiplexed. This is similar to broadcasting in that you

send only one broadcast packet and all the hosts in the network

recognize and read it; it differs, however, in that not all multicast

packets are read and processed, but only those that were previously

registered in the kernel as being "of interest".

Those special packets are routed at kernel level like any packet

because they are IP packets. The only difference might reside in the

routing algorithm which tells the kernel where to route or not to

route them.

 

 

 

2. Multicast Explained.

2.1. Multicast addresses.

As you probably know, the range of IP addresses is divided into

"classes" based on the high order bits of a 32 bits IP address:

 

______________________________________________________________________

Bit --> 0 31 Address Range:

+-+----------------------------+

|0| Class A Address | 0.0.0.0 - 127.255.255.255

+-+----------------------------+

+-+-+--------------------------+

|1 0| Class B Address | 128.0.0.0 - 191.255.255.255

+-+-+--------------------------+

+-+-+-+------------------------+

|1 1 0| Class C Address | 192.0.0.0 - 223.255.255.255

+-+-+-+------------------------+

+-+-+-+-+----------------------+

|1 1 1 0| MULTICAST Address | 224.0.0.0 - 239.255.255.255

+-+-+-+-+----------------------+

+-+-+-+-+-+--------------------+

|1 1 1 1 0| Reserved | 240.0.0.0 - 247.255.255.255

+-+-+-+-+-+--------------------+

______________________________________________________________________

 

 

The one which concerns us is the "Class D Address". Every IP datagram

whose destination address starts with "1110" is an IP Multicast

datagram.

The remaining 28 bits identify the multicast "group" the datagram is

sent to. Following with the previous analogy, you have to tune your

radio to hear a program that is transmitted at some specific

frequency, in the same way you have to "tune" your kernel to receive

packets sent to an specific multicast group. When you do that, it's

said that the host has joined that group in the interface you

specified. More on this later.

There are some special multicast groups, say "well known multicast

groups", you should not use in your particular applications due the

special purpose they are destined to:

 

· 224.0.0.1 is the all-hosts group. If you ping that group, all

multicast capable hosts on the network should answer, as every

multicast capable host must join that group at start-up on all it's

multicast capable interfaces.

 

· 224.0.0.2 is the all-routers group. All multicast routers must join

that group on all it's multicast capable interfaces.

· 224.0.0.4 is the all DVMRP routers, 224.0.0.5 the all OSPF routers,

224.0.013 the all PIM routers, etc.

All this special multicast groups are regularly published in the

"Assigned Numbers" RFC.

In any case, range 224.0.0.0 through 224.0.0.255 is reserved for local

purposes (as administrative and maintenance tasks) and datagrams

destined to them are never forwarded by multicast routers. Similarly,

the range 239.0.0.0 to 239.255.255.255 has been reserved for

"administrative scoping" (see section 2.3.1 for information on

administrative scoping).

 

 

2.2. Levels of conformance.

Hosts can be in three different levels of conformance with the

Multicast specification, according to the requirements they meet.

Level 0 is the "no support for IP Multicasting" level. Lots of hosts

and routers in the Internet are in this state, as multicast support is

not mandatory in IPv4 (it is, however, in IPv6). Not too much

explanation is needed here: hosts in this level can neither send nor

receive multicast packets. They must ignore the ones sent by other

multicast capable hosts.

Level 1 is the "support for sending but not receiving multicast IP

datagrams" level. Thus, note that it is not necessary to join a

multicast group to be able to send datagrams to it. Very few additions

are needed in the IP module to make a "Level 0" host "Level

1-compliant", as shown in section 2.3.

Level 2 is the "full support for IP multicasting" level. Level 2 hosts

must be able to both send and receive multicast traffic. They must

know the way to join and leave multicast groups and to propagate this

information to multicast routers. Thus, they must include an Internet

Group Management Protocol (IGMP) implementation in their TCP/IP stack.

 

 

2.3. Sending Multicast Datagrams.

By now, it should be obvious that multicast traffic is handled at the

transport layer with UDP, as TCP provides point-to-point connections,

not feasibles for multicast traffic. (Heavy research is taking place

to define and implement new multicast-oriented transport protocols.

See section ``Multicast Transport Protocols'' for details).

In principle, an application just needs to open a UDP socket and fill

with a class D multicast address the destination address where it

wants to send data to. However, there are some operations that a

sending process must be able to control.

 

 

2.3.1. TTL.

The TTL (Time To Live) field in the IP header has a double

significance in multicast. As always, it controls the live time of the

datagram to avoid it being looped forever due to routing errors.

Routers decrement the TTL of every datagram as it traverses from one

network to another and when its value reaches 0 the packet is dropped.

The TTL in IPv4 multicasting has also the meaning of "threshold". Its

use becomes evident with an example: suppose you set a long, bandwidth

consuming, video conference between all the hosts belonging to your

department. You want that huge amount of traffic to remain in your

LAN. Perhaps your department is big enough to have various LANs. In

that case you want those hosts belonging to each of your LANs to

attend the conference, but in any case you want to collapse the entire

Internet with your multicast traffic. There is a need to limit how

"long" multicast traffic will expand across routers. That's what the

TTL is used for. Routers have a TTL threshold assigned to each of its

interfaces, and only datagrams with a TTL greater than the interface's

threshold are forwarded. Note that when a datagram traverses a router

with a certain threshold assigned, the datagram's TTL is not

decremented by the value of the threshold. Only a comparison is made.

(As before, the TTL is decremented by 1 each time a datagram passes

across a router).

A list of TTL thresholds and their associated scope follows:

 

______________________________________________________________________

TTL Scope

----------------------------------------------------------------------

0 Restricted to the same host. Won't be output by any interface.

1 Restricted to the same subnet. Won't be forwarded by a router.

<32 Restricted to the same site, organization or department.

<64 Restricted to the same region.

<128 Restricted to the same continent.

<255 Unrestricted in scope. Global.

______________________________________________________________________

 

 

Nobody knows what "site" or "region" mean exactly. It is up to the

administrators to decide what this limits apply to.

The TTL-trick is not always flexible enough for all needs, specially

when dealing with overlapping regions or trying to establish

geographic, topologic and bandwidth limits simultaneously. To solve

this problems, administratively scoped IPv4 multicast regions were

established in 1994. (see D. Meyer's "Administratively Scoped IP

Multicast" Internet draft). It does scoping based on multicast

addresses rather than on TTLs. The range 239.0.0.0 to 239.255.255.255

is reserved for this administrative scoping.

 

 

2.3.2. Loopback.

When the sending host is Level 2 conformant and is also a member of

the group datagrams are being sent to, a copy is looped back by

default. This does not mean that the interface card reads its own

transmission, recognizes it as belonging to a group the interface

belongs to, and reads it from the network. On the contrary, is the IP

layer which, by default, recognizes the to-be-sent datagram and copies

and queues it on the IP input queue before sending it.

This feature is desirable in some cases, but not in others. So the

sending process can turn it on and off at wish.

 

 

2.3.3. Interface selection.

Hosts attached to more than one network should provide a way for

applications to decide which network interface will be used to output

the transmissions. If not specified, the kernel chooses a default one

based on system administrator's configuration.

 

 

 

2.4. Receiving Multicast Datagrams.

2.4.1. Joining a Multicast Group.

Broadcast is (in comparison) easier to implement than multicast. It

doesn't require processes to give the kernel some rules regarding what

to do with broadcast packets. The kernel just knows what to do: read

and deliver all of them to the proper applications.

With multicast, however, it is necessary to advise the kernel which

multicast groups we are interested in. That is, we have to ask the

kernel to "join" those multicast groups. Depending on the underlying

hardware, multicast datagrams are filtered by the hardware or by the

IP layer (and, in some cases, by both). Only those with a destination

group previously registered via a join are accepted.

Essentially, when we join a group we are telling the kernel: "OK. I

know that, by default, you ignore multicast datagrams, but remember

that I am interested in this multicast group. So, do read and deliver

(to any process interested in them, not only to me) any datagram that

you see in this network interface with this multicast group in its

destination field".

Some considerations: first, note that you don't just join a group.

You join a group on a particular network interface. Of course, it is

possible to join the same group on more than one interface. If you

don't specify a concrete interface, then the kernel will choose it

based on its routing tables when datagrams are to be sent. It is also

possible that more than one process joins the same multicast group on

the same interface. They will all receive the datagrams sent to that

group via that interface.

As said before, any multicast-capable hosts join the all-hosts group

at start-up , so "pinging" 224.0.0.1 returns all hosts in the network

that have multicast enabled.

Finally, consider that for a process to receive multicast datagrams it

has to ask the kernel to join the group and bind the port those

datagrams were being sent to. The UDP layer uses both the destination

address and port to demultiplex the packets and decide which socket(s)

deliver them to.

 

 

2.4.2. Leaving a Multicast Group.

When a process is no longer interested in a multicast group, it

informs the kernel that it wants to leave that group. It is important

to understand that this doesn't mean that the kernel will no longer

accept multicast datagrams destined to that multicast group. It will

still do so if there are more precesses who issued a "multicast join"

petition for that group and are still interested. In that case the

host remains member of the group, until all the processes decide to

leave the group.

Even more: if you leave the group, but remain bound to the port you

were receiving the multicast traffic on, and there are more processes

that joined the group, you will still receive the multicast

transmissions.

The idea is that joining a multicast group only tells the IP and data

link layer (which in some cases explicitly tells the hardware) to

accept multicast datagrams destined to that group. It is not a per-

process membership, but a per-host membership.

 

 

2.4.3. Mapping of IP Multicast Addresses to Ethernet/FDDI addresses.

Both Ethernet and FDDI frames have a 48 bit destination address field.

In order to avoid a kind of multicast ARP to map multicast IP

addresses to ethernet/FDDI ones, the IANA reserved a range of

addresses for multicast: every ethernet/FDDI frame with its

destination in the range 01-00-5e-00-00-00 to 01-00-5e-ff-ff-ff (hex)

contains data for a multicast group. The prefix 01-00-5e identifies

the frame as multicast, the next bit is always 0 and so only 23 bits

are left to the multicast address. As IP multicast groups are 28 bits

long, the mapping can not be one-to-one. Only the 23 least significant

bits of the IP multicast group are placed in the frame. The remaining

5 high-order bits are ignored, resulting in 32 different multicast

groups being mapped to the same ethernet/FDDI address. This means that

the ethernet layer acts as an imperfect filter, and the IP layer will

have to decide whether to accept the datagrams the data-link layer

passed to it. The IP layer acts as a definitive perfect filter.

Full details on IP Multicasting over FDDI are given in RFC 1390:

"Transmission of IP and ARP over FDDI Networks". For more information

on mapping IP Multicast addresses to ethernet ones, you may consult

draft-ietf-mboned-intro-multicast-03.txt: "Introduction to IP

Multicast Routing".

If you are interested in IP Multicasting over Token-Ring Local Area

Networks, see RFC 1469 for details.

 

 

 

3. Kernel requirements and configuration.

Linux is, of course (you doubted it?), full Level-2 Multicast-

Compliant. It meets all requirements to send, receive and act as a

router (mrouter) for multicast datagrams.

If you want just to send and receive, you must say yes to "IP:

multicasting" when configuring your kernel. If you also want your

Linux box to act as a multicast router (mrouter) you also need to

enable multicast routing in the kernel by selecting "IP:

forwarding/gatewaying", "IP: multicast routing" and "IP: tunneling",

the latter because new versions of mrouted relay on IP tunneling to

send multicast datagrams encapsulated into unicast ones. This is

necessary when establishing tunnels between multicast hosts separated

by unicast-only networks and routers. (The mrouted is a daemon that

implements the multicast routing algorithm -the routing policy- and

instructs the kernel on how to route multicast datagrams).

Some kernel versions label multicast routing as "EXPERIMENTAL", so you

should enable "Prompt for development and/or incomplete code/drivers"

in the "Code maturity level options" section.

If, when running the mrouted, traffic generated in the same network

your Linux box is connected to is correctly forwarded to the other

network, but you can't see the other's network traffic on your local

network, check whether you are receiving ICMP protocol error messages.

Almost sure you forgot to turn on IP tunneling in your Linux router.

It's a kind of stupid error when you know it but, believe me, its

quite time-consuming when you don't, and there is no apparent reason

that explains what is going wrong. A sniffer proves to be quite useful

in these situations!

(You can see more on multicast routing on section ``Routing Policies

and Forwarding Techniques''; mrouted and tunnels are also explained in

sections ``The MBone'' and ``Multicast applications'').

Once you have compiled and installed your new kernel, you should

provide a default route for multicast traffic. The goal is to add a

route to the network 224.0.0.0.

The problem most people seem to face in this stage of the

configuration is with the value of the mask to supply. If you have

read Terry Dawson's excellent NET-3-HOWTO, it should not be difficult

to guess the correct value, though. As explained there, the netmask is

a 32 bit number filled with all-1s in the network part of your IP

address, and with all-0s in the host part. Recall from section 2.1

that a class D multicast address has no netwok/host sections. Instead

it has a 28-bit group identifier and a 4-bit class D identifier. Well,

this 4 bits are the network part and the remaining 28 the host part.

So the netmask needed is 11110000000000000000000000000000 or, easier

to read: 240.0.0.0. Then, the full command should be:

 

route add 224.0.0.0 netmask 240.0.0.0 dev eth0

 

 

 

Depending on how old your route program is, you might need to add the

-net flag after the add.

Here we supposed that eth0 was multicast-capable and that, when not

otherwise specified, we wanted multicast traffic to be output there.

If this is not your case, change the dev parameter as appropriate.

The /proc filesystem proves here to be useful once again: you can

check /proc/net/igmp to see the groups your host is currently

subscribed to.

 

 

 

4. The MBone.

Using a new technology usually carries some advantages and

disadvantages. The advantages of multicast are -I think- clear. The

main disadvantage is that hundreds of hosts and, specially, routers

don't support it yet. As a consequence, people who started working on

multicast, bought new equipment, modified their operating systems, and

built multicast islands in their local places. Then they discovered

that it was difficult to communicate with people doing similar things

because if only one of the routers between them didn't support

multicast there was nothing to do...

The solution was clear: they decided to build a virtual multicast

network in the top of the Internet. That is: sites with multicast

routers between them could communicate directly. But sites joined

across unicast routers would send their island's multicast traffic

encapsulated in unicast packets to other multicast islands. Routers in

the middle would not have problems, as they would be dealing with

unicast traffic. Finally, in the receiving site, traffic would be de-

encapsulated, and sent to the island in the original multicast way.

Two ends converting from multicast to unicast, and then again to

multicast define what is called a multicast tunnel.

The MBone or Multicast Backbone is that virtual multicast network

based on multicast islands connected by multicast tunnels.

Several activities take place in the MBone daily, but it deserves to

be remarked the profusion of tele-conferences with real time audio and

video taking place across the whole Internet. As an example, it was

recently transmitted (live) the talk Linus Torvalds gave to the

Silicon Valley Linux Users Group.

For more information on the MBone, see:

<http://www.mediadesign.co.at/newmedia/more/mbone-faq.html>

 

 

5. Multicast applications.

Most people dealing with multicast, sooner or later decide to connect

to the MBone, and then they usually need an mrouted. You'll also need

it if you don't have a multicast-capable router and you want multicast

traffic generated in one of your subnets to be "heard" on another.

mrouted does circunvect the problem of sending multicast traffic

across unicast routers -it encapsulates multicast datagrams into

unicast ones (IP into IP)- but this is not the only feature it

provides. Most important, it instructs the kernel on how to route (or

not-to-route) multicast datagrams based on their source and

destination. So, even having a multicast capable router, mrouted can

be used to tell it what to do with the datagrams (note I said what,

and not how; mrouted says "forward this to the network connected to

that interface", but actual forwarding is performed by the kernel).

This distinction between actual-forwarding and the algorithm that

decides who and how to forward is very useful as it allows to write

forwarding code only once and place it into the kernel. Forwarding

algorithms and policies are then implemented in user space daemons, so

it is very easy to change from one policy to another without the need

of kernel re-compilation.

You can get a version of mrouted ported to Linux from:

<ftp://www.video.ja.net/mice/mrouted/Linux/>. This site is mirrored

all across the world. Be sure to read the

<ftp://www.video.ja.net/mice/README.mirrors> file to choose the one

nearest you.

Next, we'll focus specially on multicast applications written to

connect to the MBone, which have been ported to Linux. The list is

picked up from Michael Esler's "Linux Multicast Information" page

<http://www.cs.virginia.edu/~mke2e/multicast/>. I recommend you that

page for lots of information and resources on multicast and Linux.

 

Audio Conferencing

· NeVoT - Network Voice Terminal <http://www.fokus.gmd.de/step/nevot>

· RAT - UCL Robust-Audio Tool <http://www-mice.cs.ucl.ac.uk/mice/rat>

· vat - LBL visual audio tool <http://www-nrg.ee.lbl.gov/vat/>

Video Conferencing

· ivs - Inria video conferencing system

<http://www.inria.fr/rodeo/ivs.html>

· nv - Network video tool <ftp://ftp.parc.xerox.com/pub/net-

research/>

· nv w/ Meteor - Release of nv w/ support for the Matrox Meteor (UVa)

<ftp://ftp.cs.virginia.edu/pub/gwtts/Linux/nv-meteor.tar.gz>

· vic - LBL video conferencing tool <http://www-nrg.ee.lbl.gov/vic/>

· vic w/ Meteor - Release of vic w/ support for the Matrox Meteor

(UVa)

<ftp://ftp.cs.virginia.edu/pub/gwtts/Linux/vic2.7a38-meteor.tar.gz>

Other Utilities

· mmphone Multimedia phone service

<http://www.eit.com/software/mmphone/phoneform.html>

· wb - LBL shared white board <http://www-nrg.ee.lbl.gov/wb/>

· webcast - Reliable multicast application for linking Mosaic

browsers

<http://www.ncsa.uiuc.edu/SDG/Software/XMosaic/CCI/webcast.html>

Session Tools

I placed session tools later because I think they deserve some

explanation. When a conference takes places, several multicast groups

and ports are assigned to each service you want for your conference

(audio, video, shared white-boards, etc...) Announces of the

conferences that will take place, along with information on multicast

groups, ports and programs that will be used (vic, vat, ...) are

periodically multicasted to the MBone. Session tools "hear" this

information and present you in an easy way which conferences are

taking (or will take) place, so you can decide which interest you.

Also, they facilitate the task of joining a session. Instead of

launching each program that will be used and telling which multicast

group/port to join, you usually just need to click and the session

tool launches the proper programs suppling them all information needed

to join the conference. Session tools usually let you announce your

own conferences on the MBone.

 

· gwTTS - University of Virginia tele-tutoring system

<http://www.cs.Virginia.EDU/~gwtts>

· isc - Integrated session controller

<http://www.fokus.gmd.de/step/isc>

· mmcc - Multimedia conference control

<ftp://ftp.isi.edu/confctrl/mmcc>

· sd - LBL session directory tool

<ftp://ftp.ee.lbl.gov/conferencing/sd>

· sd-snoop - Tenet Group session directory snoop utility

<ftp://tenet.berkeley.edu/pub/software>

· sdr - UCL's next generation session directory

<ftp://cs.ucl.ac.uk/mice/sdr>

 

 

 

6. Multicast programming.

Multicast programming... or writing your own multicast applications.

Several extensions to the programming API are needed in order to

support multicast. All of them are handled via two system calls:

setsockopt() (used to pass information to the kernel) and getsockopt()

(to retrieve information regarded multicast behavior). This does not

mean that 2 new system calls were added to support multicast. The pair

setsockopt()/getsockopt() has been there for years. Since 4.2 BSD at

least. The addition consists on a new set of options (multicast

options) that are passed to these system calls, that the kernel must

understand.

The following are the setsockopt()/getsockopt() function prototypes:

 

int getsockopt(int s, int level, int optname, void* optval, int* optlen);

int setsockopt(int s, int level, int optname, const void* optval, int optlen);

 

 

 

The first parameter, s, is the socket the system call applies to. For

multicasting, it must be a socket of the family AF_INET and its type

may be either SOCK_DGRAM or SOCK_RAW. The most common use is with

SOCK_DGRAM sockets, but if you plan to write a routing daemon or

modify some existing one, you will probably need to use SOCK_RAW ones.

The second one, level, identifies the layer that is to handle the

option, message or query, whatever you want to call it. So, SOL_SOCKET

is for the socket layer, IPPROTO_IP for the IP layer, etc... For

multicast programming, level will always be IPPROTO_IP.

optname identifies the option we are setting/getting. Its value

(either supplied by the program or returned by the kernel) is optval.

The optnames involved in multicast programming are the following:

 

______________________________________________________________________

setsockopt() getsockopt()

IP_MULTICAST_LOOP yes yes

IP_MULTICAST_TTL yes yes

IP_MULTICAST_IF yes yes

IP_ADD_MEMBERSHIP yes no

IP_DROP_MEMBERSHIP yes no

______________________________________________________________________

 

 

optlen carries the size of the data structure optval points to. Note

that in getsockopt() it is a value-result rather than a value: the

kernel writes the value of optname in the buffer pointed by optval and

informs us of that value's size via optlen.

Both setsockopt() and getsockopt() return 0 on success and -1 on

error.

 

 

6.1. IP_MULTICAST_LOOP.

You have to decide, as the application writer, whether you want the

data you send to be looped back to your host or not. If you plan to

have more than one process or user "listening", loopback must be

enabled. On the other hand, if you are sending the images your video

camera is producing, you probably don't want loopback, even if you

want to see yourself on the screen. In that latter case, your

application will probably receive the images from a device attached to

the computer and send them to the socket. As the application already

"has" that data, it is improbable it wants to receive it again on the

socket. Loopback is by default enabled.

Regard that optval is a pointer. You can't write:

 

setsockopt(socket, IPPROTO_IP, IP_MULTICAST_LOOP, 0, 1);

 

 

 

to disable loopback. Instead write:

 

u_char loop;

setsockopt(socket, IPPROTO_IP, IP_MULTICAST_LOOP, &loop, sizeof(loop));

 

 

 

and set loop to 1 to enable loopback or 0 to disable it.

To know whether a socket is currently looping-back or not use

something like:

 

u_char loop;

int size;

getsockopt(socket, IPPROTO_IP, IP_MULTICAST_LOOP, &loop, &size)

 

 

 

 

 

6.2. IP_MULTICAST_TTL.

If not otherwise specified, multicast datagrams are sent with a

default value of 1, to prevent them to be forwarded beyond the local

network. To change the TTL to the value you desire (from 0 to 255),

put that value into a variable (here I name it "ttl") and write

somewhere in your program:

 

u_char ttl;

setsockopt(socket, IPPROTO_IP, IP_MULTICAST_TTL, &ttl, sizeof(ttl));

 

 

 

The behavior with getsockopt() is similar to the one seen on

IP_MULTICAST_LOOP.

 

 

6.3. IP_MULTICAST_IF.

Usually, the system administrator specifies the default interface

multicast datagrams should be sent from. The programmer can override

this and choose a concrete outgoing interface for a given socket with

this option.

 

struct in_addr interface_addr;

setsockopt (socket, IPPROTO_IP, IP_MULTICAST_IF, &interface_addr, sizeof(interface_addr));

>From now on, all multicast traffic generated in this socket will be

output from the interface chosen. To revert to the original behavior

and let the kernel choose the outgoing interface based on the system

administrator's configuration, it is enough to call setsockopt() with

this same option and INADDR_ANY in the interface field.

In determining or selecting outgoing interfaces, the following ioctls

might be useful: SIOCGIFADDR (to get an interface's address),

SIOCGIFCONF (to get the list of all the interfaces) and SIOCGIFFLAGS

(to get an interface's flags and, thus, determine whether the

interface is multicast capable or not -the IFF_MULTICAST flag-).

If the host has more than one interface and the IP_MULTICAST_IF option

is not set, multicast transmissions are sent from the default

interface, although the remainding interfaces might be used for

multicast forwarding if the host is acting as a multicast router.

 

 

6.4. IP_ADD_MEMBERSHIP.

Recall that you need to tell the kernel which multicast groups you are

interested in. If no process is interested in a group, packets

destined to it that arrive to the host are discarded. In order to

inform the kernel of your interests and, thus, become a member of that

group, you should first fill a ip_mreq structure which is passed later

to the kernel in the optval field of the setsockopt() system call.

The ip_mreq structure (taken from /usr/include/linux/in.h) has the

following members:

 

struct ip_mreq

{

struct in_addr imr_multiaddr; /* IP multicast address of group */

struct in_addr imr_interface; /* local IP address of interface */

};

 

 

 

(Note: the "physical" definition of the structure is in the file above

specified. Nonetheless, you should not include <linux/in.h> if you

want your code to be portable. Instead, include <netinet/in.h> which,

in turn, includes <linux/in.h> itself).

The first member, imr_multiaddr, holds the group address you want to

join. Remember that memberships are also associated with interfaces,

not just groups. This is the reason you have to provide a value for

the second member: imr_interface. This way, if you are in a multihomed

host, you can join the same group in several interfaces. You can

always fill this last member with the wildcard address (INADDR_ANY)

and then the kernel will deal with the task of choosing the interface.

With this structure filled (say you defined it as: struct ip_mreq

mreq;) you just have to call setsockopt() this way:

 

setsockopt (socket, IPPROTO_IP, IP_ADD_MEMBERSHIP, &mreq, sizeof(mreq));

 

 

 

Notice that you can join several groups to the same socket, not just

one. The limit to this is IP_MAX_MEMBERSHIPS and, as of version

2.0.33, it has the value of 20.

6.5. IP_DROP_MEMBERSHIP.

The process is quite similar to joining a group:

 

struct ip_mreq mreq;

setsockopt (socket, IPPROTO_IP, IP_DROP_MEMBERSHIP, &mreq, sizeof(mreq));

 

 

 

where mreq is the same structure with the same data used when joining

the group. If the imr_interface member is filled with INADDR_ANY, the

first matching group is dropped.

If you have joined a lot of groups to the same socket, you don't need

to drop memberships in all of them in order to terminate. When you

close a socket, all memberships associated with it are dropped by the

kernel. The same occurs if the process that opened the socket is

killed.

Finally, keep in mind that a process dropping membership for a group

does not imply that the host will stop receiving datagrams for that

group. If another socket joined that group in that same interface

previously to this IP_DROP_MEMBERSHIP, the host will keep being a

member of that group.

Both ADD_MEMBERSHIP and DROP_MEMBERSHIP are nonblocking operations.

They should return immediately indicating either success or failure.

 

 

 

7. The internals.

This section's aim is to provide some information, not needed to reach

a basic understanding on how multicast works nor to be able to write

multicast programs, but which is very interesting, gives some insight

on the underlying multicast protocols and implementations, and may be

useful to avoid common errors and misunderstandings.

 

 

7.1. IGMP.

When talking about IP_ADD_MEMBERSHIP and IP_DROP_MEMBERSHIP, we said

that the information provided by this "commands" was used by the

kernel to choose which multicast datagrams accept or discard. This is

true, but it is not all the truth. Such a simplification would imply

that multicast datagrams for all multicast groups around the world

would be received by our host, and then it would check the memberships

issued by processes running on it to decide whether to pass the

traffic to them or to throw it out. As you can imagine, this is a

complete bandwidth waste.

What actually happens is that hosts instruct their routers telling

them which multicast groups they are interested in; then, those

routers tell their up-stream routers they want to receive that

traffic, and so on. Algorithms employed for making the decision of

when to ask for a group's traffic or saying that it is not desired

anymore, vary a lot. There's something, however, that never changes:

how this information is transmitted. IGMP is used for that. It stands

for Internet Group Management Protocol. It is a new protocol, similar

in many aspects to ICMP, with a protocol number of 2, whose messages

are carried in IP datagrams, and which all level 2-compliant host are

required to implement.

As said before, it is used both by hosts giving membership information

to its routers, and by routers to communicate between themselves. In

the following I'll cover only the hosts-routers relationships, mainly

because I was unable to find information describing router to router

communication other than the mrouted source code (rfc 1075 describing

the Distance Vector Multicast Routing Protocol is now obsoleted, and

mrouted implements a modified DVMRP not yet documented).

IGMP version 0 is specified in RFC-988 which is now obsoleted. Almost

no one uses version 0 now.

IGMP version 1 is described in RFC-1112 and, although it is updated by

RFC-2236 (IGMP version 2) it is in wide use still. The Linux kernel

implements the full IGMP version 1 and parts of version 2

requirements, but not all.

Now I'll try to give an informal description of the protocol. You can

check RFC-2236 for an in-proof formal description, with lots of state

diagrams and time-out boundaries.

All IGMP messages have the following structure:

______________________________________________________________________

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

| Type | Max Resp Time | Checksum |

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

| Group Address |

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

______________________________________________________________________

 

 

IGMP version 1 (hereinafter IGMPv1) labels the "Max Resp Time" as

"Unused", zeroes it when sent, and ignores it when received. Also, it

brakes the "Type" field in two 4-bits wide fields: "Version" and

"Type". As IGMPv1 identifies a "Membership Query" message as 0x11

(version 1, type 1) and IGMPv2 as 0x11 too, the 8 bits have the same

effective interpretation.

I think it is more instructive to give first the IGMPv1 description

and next point out the IGMPv2 additions, as they are mainly that,

additions.

For the following discussions it is important to remember that

multicast routers receive all IP multicast datagrams.

 

 

7.1.1. IGMP version 1.

Routers periodically send IGMP Host Membership Queries to the all-

hosts group (224.0.0.1) with a TTL of 1 (once every minute or two).

All multicast-capable hosts hear them, but don't answer immediately to

avoid an IGMP Host Membership Report storm. Instead, they start a

random delay timer for each group they belong to on the interface they

received the query.

Sooner or later, the timer expires in one of the hosts, and it sends

an IGMP Host Membership Report (also with TTL 1) to the multicast

address of the group being reported. As it is sent to the group, all

hosts that joined the group -and which are currently waiting for their

own timer to expire- receive it, too. Then, they stop their timers and

don't generate any other report. Just one is generated -by the host

that chose the smaller timeout-, and that is enough for the router. It

only needs to know that there are members for that group in the

subnet, not how many nor which.

When no reports are received for a given group after a certain number

of queries, the router assumes that no members are left, and thus it

doesn't have to forward traffic for that group on that subnet. Note

that in IGMPv1 there are no "Leave Group messages".

When a host joins a new group, the kernel sends a report for that

group, so that the respective process needs not to wait a minute or

two until a new membership query is received. As you can see this IGMP

packet is generated by the kernel as a response to the

IP_ADD_MEMBERSHIP command, seen in section ``IP_ADD_MEMBERSHIP''.

Note the emphasis in the adjective "new": if a process issues an

IP_ADD_MEMBERSHIP command for a group the host is already a member of,

no IGMP packets are sent as we must already be receiving traffic for

that group; instead, a counter for that group's use is incremented.

IP_DROP_MEMBERSHIP generates no datagrams in IGMPv1.

Host Membership Queries are identified by Type 0x11, and Host

Membership Reports by Type 0x12.

No reports are sent for the all-hosts group. Membership in this group

is permanent.

 

 

7.1.2. IGMP version 2.

One important addition to the above is the inclusion of a Leave Group

message (Type 0x17). The reason is to reduce the bandwidth waste

between the time the last host in the subnet drops membership and the

time the router times-out for its queries and decides there are no

more members present for that group (leave latency). Leave Group

messages should be addressed to the all-routers group (224.0.0.2)

rather than to the group being left, as that information is of no use

for other members (kernel versions up to 2.0.33 send them to the

group; although it does no harm to the hosts, it's a waste of time as

they have to process them, but don't gain useful information). There

are certain subtle details regarding when and when-not to send Leave

Messages; if interested, see the RFC.

When an IGMPv2 router receives a Leave Message for a group, it sends

Group-Specific Queries to the group being left. This is another

addition. IGMPv1 has no group-specific queries. All queries are sent

to the all-hosts group. The Type in the IGMP header does not change

(0x11, as before), but the "Group Address" is filled with the address

of the multicast group being left.

The "Max Resp Time" field, which was set to 0 in transmission and

ignored on reception in IGMPv1, is meaningful only in "Membership

Query" messages. It gives the maximum time allowed before sending a

report in units of 1/10 second. It is used as a tune mechanism.

IGMPv2 adds another message type: 0x16. It is a "Version 2 Membership

Report" sent by IGMPv2 hosts if they detect an IGMPv2 router is

present (an IGMPv2 host knows an IGMPv1 router is present when it

receives a query with the "Max Response" field set to 0).

When more than one router claims to act as querier, IGMPv2 provides a

mechanism to avoid "discussions": the router with the lowest IP

address is designed to be querier. The other routers keep timeouts. If

the router with lower IP address crashes or is shutdown, the decision

of who will be the querier is taken again after the timers expire.

 

7.2. Kernel corner.

This sub-section gives some start-points to study the multicast

implementation of the Linux kernel. It does not explain that

implementation. It just says where to find things.

The study was carried over version 2.0.32, so it could be a bit

outdated by the time you read it (network code seems to have changed A

LOT in 2.1.x releases, for instance).

Multicast code in the Linux kernel is always surrounded by #ifdef

CONFIG_IP_MULTICAST / #endif pairs, so that you can include/ exclude

it from your kernel based on your needs (this inclusion/exclusion is

done at compile time, as you probably know if reading that section...

#ifdefs are handled by the preprocessor. The decision is made based

in what you selected when doing either a make config, make menuconfig

or make xconfig).

You might want multicast features, but if your Linux box is not going

to act as a multicast router you will probably not want multicast

router features included in your new kernel. For this you have the

multicast routing code surrounded by #ifdef CONFIG_IP_MROUTE / #endif

pairs.

Kernel sources are usually placed in /usr/src/linux. However, the

place may change so, both for accuracy and brevity, I will refer to

the root directory of the kernel sources as just LINUX. Then,

something like LINUX/net/ipv4/udp.c should be the same as

/usr/src/linux/net/ipv4/udp.c if you unpacked the kernel sources in

the /usr/src/linux directory.

All multicast interfaces with user programs shown in the section

devoted to multicast programming were driven across the setsockopt()/

getsockopt() system calls. Both of them are implemented by means of

functions that make some tests to verify the parameters passed to them

and which, in turn, call another function that makes some additional

tests, demultiplexes the call based on the level parameter to either

system call, and then calls another function which... (if interested

in all this jumps, you can follow them in LINUX/net/socket.c

(functions sys_socketcall() and sys_setsockopt(),

LINUX/net/ipv4/af_inet.c (function inet_setsockopt()) and

LINUX/net/ipv4/ip_sockglue.c (function ip_setsockopt()) ).

The one which interests us is LINUX/net/ipv4/ip_sockglue.c. Here we

find ip_setsockopt() and ip_getsockopt() which are mainly a switch

(after some error checking) verifying each possible value for optname.

Along with unicast options, all multicast ones seen here are handled:

IP_MULTICAST_TTL, IP_MULTICAST_LOOP, IP_MULTICAST_IF,

IP_ADD_MEMBERSHIP and IP_DROP_MEMBERSHIP. Previously to the switch, a

test is made to determine whether the options are multicast router

specific, and if so, they are routed to the ip_mroute_setsockopt() and

ip_mroute_getsockopt() functions (file LINUX/net/ipv4/ipmr.c).

In LINUX/net/ipv4/af_inet.c we can see the default values we talked

about in previous sections (loopback enabled, TTL=1) provided when the

socket is created (taken from function inet_create() in this file):

 

 

 

 

 

 

 

 

 

______________________________________________________________________

#ifdef CONFIG_IP_MULTICAST

sk->ip_mc_loop=1;

sk->ip_mc_ttl=1;

*sk->ip_mc_name=0;

sk->ip_mc_list=NULL;

#endif

______________________________________________________________________

 

 

Also, the assertion of "closing a socket makes the kernel drop all

memberships this socket had" is corroborated by:

______________________________________________________________________

#ifdef CONFIG_IP_MULTICAST

/* Applications forget to leave groups before exiting */

ip_mc_drop_socket(sk);

#endif

______________________________________________________________________

 

taken from inet_release(), on the same file as before.

Device independent operations for the Link Layer are kept in

LINUX/net/core/dev_mcast.c.

Two important functions are still missing: the processing of input and

output multicast datagrams. As any other datagrams, incoming datagrams

are passed from the device drivers to the ip_rcv() function

(LINUX/net/ipv4/ip_input.c). In this function is where the perfect

filtering is applied to multicast packets that crossed the devices

layer (recall that lower layers only perform best-effort filtering and

is IP who 100% knows whether we are interested in that multicast group

or not). If the host is acting as a multicast router, this function

decides too whether the datagram should be forwarded and calls

ipmr_forward() appropriately. (ipmr_forward() is implemented in

LINUX/net/ipv4/ipmr.c).

Code in charge of out-putting packets is kept in

LINUX/net/ipv4/ip_output.c. Here is where the IP_MULTICAST_LOOP

option takes effect, as it is checked to see whether to loop back the

packets or not (function ip_queue_xmit()). Also the TTL of the

outgoing packet is selected based on whether it is a multicast or

unicast one. In the former case, the argument passed to the

IP_MULTICAST_TTL option is used (function (ip_build_xmit()).

While working with mrouted (a program which gives the kernel

information about how to route multicast datagrams), we detected that

all multicast packets originated on the local network were properly

routed..., except the ones from the Linux box that was acting as the

multicast router!! ip_input.c was working OK, but it seemed

ip_output.c wasn't. Reading the source code for the output functions,

we found that outgoing datagrams were not being passed to

ipmr_forward(), the function that had to decide whether they should be

routed or not. The packets were outputed to the local network but, as

network cards are usually unable to read their own transmissions,

those datagrams were never routed. We added the necessary code to the

ip_build_xmit() function and everything was OK again. (Having the

sources for your kernel is not a luxury or pedantry; it's a need!)

ipmr_forward() has been mentioned a couple of times. It is an

important function as it solves one important misunderstanding that

appears to be widely expanded. When routing multicast traffic, it is

not mrouted who makes the copies and sends them to the proper

recipients. mrouted receives all multicast traffic and, based on that

information, computes the multicast routing tables and tells the

kernel how to route: "datagrams for this group coming from that

interface should be forwarded to those interfaces". This information

is passed to the kernel by calls to setsockopt() on a raw socket

opened by the mrouted daemon (the protocol specified when the raw

socket was created must be IPPROTO_IGMP). This options are handled in

the ip_mroute_setsockopt() function from LINUX/net/ipv4/ipmr.c. The

first option (would be better to call them commands rather than

options) issued on that socket must be MRT_INIT. All other commands

are ignored (returning -EACCES) if MRT_INIT is not issued first. Only

one instance of mrouted can be running at the same time in the same

host. To keep track of this, when the first MRT_INIT is received, an

important variable, struct sock* mroute_socket, is pointed to the

socket MRT_INIT was received on. If mroute_socket is not null when

attending an MRT_INIT this means another mrouted is already running

and -EADDRINUSE is returned. All resting commands (MRT_DONE,

MRT_ADD_VIF, MRT_DEL_VIF, MRT_ADD_MFC, MRT_DEL_MFC and MRT_ASSERT)

return -EACCES if they come from a socket different than

mroute_socket.

As routed multicast datagrams can be received/sent across either

physical interfaces or tunnels, a common abstraction for both was

devised: VIFs, Virtual InterFaces. mrouted passes vif structures to

the kernel, indicating physical or tunnel interfaces to add to its

routing tables, and multicast forwarding entries saying where to

forward datagrams.

VIFs are added with MRT_ADD_VIF and deleted with MRT_DEL_VIF. Both

pass a struct vifctl to the kernel (defined in

/usr/include/linux/mroute.h) with the following information:

______________________________________________________________________

struct vifctl {

vifi_t vifc_vifi; /* Index of VIF */

unsigned char vifc_flags; /* VIFF_ flags */

unsigned char vifc_threshold; /* ttl limit */

unsigned int vifc_rate_limit; /* Rate limiter values (NI) */

struct in_addr vifc_lcl_addr; /* Our address */

struct in_addr vifc_rmt_addr; /* IPIP tunnel addr */

};

______________________________________________________________________

 

 

With this information a vif_device structure is built:

______________________________________________________________________

struct vif_device

{

struct device *dev; /* Device we are using */

struct route *rt_cache; /* Tunnel route cache */

unsigned long bytes_in,bytes_out;

unsigned long pkt_in,pkt_out; /* Statistics */

unsigned long rate_limit; /* Traffic shaping (NI) */

unsigned char threshold; /* TTL threshold */

unsigned short flags; /* Control flags */

unsigned long local,remote; /* Addresses(remote for tunnels)*/

};

______________________________________________________________________

 

 

Note the dev entry in the structure. The device structure is defined

in /usr/include/linux/netdevice.h file. It is a big structure, but the

field that interests us is:

______________________________________________________________________

struct ip_mc_list* ip_mc_list; /* IP multicast filter chain */

______________________________________________________________________

 

 

The ip_mc_list structure -defined in /usr/include/linux/igmp.h- is as

follows:

______________________________________________________________________

struct ip_mc_list

{

struct device *interface;

unsigned long multiaddr;

struct ip_mc_list *next;

struct timer_list timer;

short tm_running;

short reporter;

int users;

};

______________________________________________________________________

 

 

So, the ip_mc_list member from the dev structure is a pointer to a

linked list of ip_mc_list structures, each containing an entry for

each multicast group the network interface is a member of. Here again

we see membership is associated to interfaces.

LINUX/net/ipv4/ip_input.c traverses this linked list to decide whether

the received datagram is destined to any group the interface that

received the datagram belongs to:

______________________________________________________________________

#ifdef CONFIG_IP_MULTICAST

if(!(dev->flags&IFF_ALLMULTI) && brd==IS_MULTICAST

&& iph->daddr!=IGMP_ALL_HOSTS

&& !(dev->flags&IFF_LOOPBACK))

{

/*

* Check it is for one of our groups

*/

struct ip_mc_list *ip_mc=dev->ip_mc_list;

do

{

if(ip_mc==NULL)

{

kfree_skb(skb, FREE_WRITE);

return 0;

}

if(ip_mc->multiaddr==iph->daddr)

break;

ip_mc=ip_mc->next;

}

while(1);

}

#endif

______________________________________________________________________

 

 

The users field in the ip_mc_list structure is used to implement what

was said in section ``IGMP version 1'': if a process joins a group and

the interface is already a member of that group (ie, another process

joined that same group in that same interface before) only the count

of members (users) is incremented. No IGMP messages are sent, as you

can see in the following code (taken from ip_mc_inc_group(), called by

ip_mc_join_group(), both in LINUX/net/ipv4/igmp.c):

______________________________________________________________________

for(i=dev->ip_mc_list;i!=NULL;i=i->next)

{

if(i->multiaddr==addr)

{

i->users++;

return;

}

}

______________________________________________________________________

 

 

When dropping memberships, the counter is decremented and additional

operations are performed only when the count reaches 0

(ip_mc_dec_group()).

MRT_ADD_MFC and MRT_DEL_MFC set or delete forwarding entries in the

multicast routing tables. Both pass a struct mfcctl to the kernel

(also defined in /usr/include/linux/mroute.h) with this information:

______________________________________________________________________

struct mfcctl

{

struct in_addr mfcc_origin; /* Origin of mcast */

struct in_addr mfcc_mcastgrp; /* Group in question */

vifi_t mfcc_parent; /* Where it arrived */

unsigned char mfcc_ttls[MAXVIFS]; /* Where it is going */

};

______________________________________________________________________

 

 

With all this information in hand, ipmr_forward() "walks" across the

VIFs, and if a matching is found it duplicates the datagram and calls

ipmr_queue_xmit() which, in turn, uses the output device specified by

the routing table and the proper destination address if the packet is

to be sent across a tunnel (ie, the unicast destination address of the

other end of the tunnel).

Function ip_rt_event() (not directly related to output, but which is

in ip_output.c too) receives events related to a network device, like

the device going up. This function assures that then the device joins

the ALL-HOSTS multicast group.

IGMP functions are implemented in LINUX/net/ipv4/igmp.c. Important

information for that functions appears in /usr/include/linux/igmp.h

and /usr/include/linux/mroute.h. The IGMP entry in the /proc/net

directory is created with ip_init() in LINUX/net/ipv4/ip_output.c.

 

 

 

8. Routing Policies and Forwarding Techniques.

One trivial algorithm to make worldwide multicast traffic available

everywhere could be to send it... everywhere, despite someone wants it

or not. As this does not seem quite optimized, several routing

algorithms and forwarding techniques have been implemented.

DVMRP (Distance Vector Multicast Routing Protocol) is, perhaps, the

one most multicast routers use now. It is a dense mode routing

protocol, that is, it performs well in environments with high

bandwidth and densely distributed members. However, in sparse mode

scenarios, it suffers from scalability problems.

Together with DVMRP we can find other dense mode routing protocols,

such as MOSPF (Multicast Extensions to OSPF -Open Shortest Path

First-) and PIM-DM (Protocol-Independent Multicast Dense Mode).

To perform routing in sparse mode environments, we have PIM-SM

(Protocol Independent Multicast Sparse Mode) and CBT (Core Based

Trees).

OSPF version 2 is explained in RFC 1583, and MOSPF in RFC 1584. PIM-

SM and CBT specifications can be found in RFC 2117 and 2201,

respectively.

All this routing protocols use some type of multicast forwarding, such

as flooding, Reverse Path Broadcasting (RPB), Truncated Reverse Path

Broadcasting (TRPB), Reverse Path Multicasting (RPM) or Shared Trees.

It would be too long to explain them here and, as short descriptions

for them are publicly available, I'll just recommend reading the

draft-ietf-mboned-in.txt text. You can find it in the same places RFCs

are available, and it explains in some detail all the above techniques

and policies.

 

 

9. Multicast Transport Protocols.

So far we have been talking about multicast transmissions using UDP.

This is the usual practice, as it is impossible to do it with TCP.

However, intense research is taking place since a couple of years in

order to develop some new multicast transport protocols.

Several of these protocols have been implemented and are being tested.

A good lesson from them is that it seems no multicast transport

protocol is general and good enough for all types of multicast

applications.

If transport protocols are complex and difficult to tune, imagine

dealing with delays (in multimedia conferences), data loss, ordering,

retransmissions, flow and congestion control, group management, etc,

when the receiver is not one, but perhaps hundreds or thousands of

sparse hosts. Here scalability is an issue, and new techniches are

implemented, such as not giving acknowledges for every packet received

but, instead, send negative acknowledges (NACKs) for data not

received. RFC 1458 gives the proposed requirements for multicast

protocols.

Giving descriptions of those multicast protocols is out of the scope

of this section. Instead, I'll give you the names of some of them and

point you to some sources of information: Real-Time Transport Protocol

(RTP) is concerned with multi-partite multimedia conferences, Scalable

Reliable Multicast (SRM) is used by the wb (the distributed White-

Board tool, see section ``Multicast applications''), Uniform Reliable

Group Communication Protocol (URGC) enforces reliable and ordered

transactions based in a centralized control, Muse was developed as an

application specific protocol: to multicast news articles over the

MBone, the Multicast File Transfer Protocol (MFTP) is quite

descriptive by itself and people "join" to file transmission

(previously announced) much in the same way they would join a

conference, Log-Based Receiver-reliable Multicast (LBRM) is a curious

protocol that keeps track of all packets sent in a logging server that

tells the sender whether it has to retransmit the data or can drop it

safely as all receivers got it. One protocol with a funny name

-especially for a multicast protocol- is STORM (STructure-Oriented

Resilient Multicast). Lots and lots of multicast protocols can be

found searching the Web, along with some interesting papers proposing

new activities for multicast (for instance, www page distribution

using multicast).

A good page providing comparisons between reliable multicast protocols

is

<http://www.tascnets.com/mist/doc/mcpCompare.html>.

A very good and up-to-date site, with lots of interesting links

(Internet drafts, RFCs, papers, links to other sites) is:

<http://research.ivv.nasa.gov/RMP/links.html>.

<http://hill.lut.ac.uk/DS-Archive/MTP.html> is also a good source of

information on the subject.

Katia Obraczka's "Multicast Transport Protocols: A Survey and

Taxonomy" article gives short descriptions for each protocol and tries

to classify them according to different features. You can read it in

the IEEE Communications magazine, January 1998, vol. 36, No. 1.

 

 

10. References.

10.1. RFCs.

 

· RFC 1112 "Host Extensions for IP Multicasting". Steve Deering.

August 1989.

· RFC 2236 "Internet Group Management Protocol, version 2". W.

Fenner. November 1997.

· RFC 1458 "Requirements for Multicast Protocols". Braudes, R and

Zabele, S. May 1993.

· RFC 1469 "IP Multicast over Token-Ring Local Area Networks". T.

Pusateri. June 1993.

· RFC 1390 "Transmission of IP and ARP over FDDI Networks". D. Katz.

January 1993.

· RFC 1583 "OSPF Version 2". John Moy. March 1994.

· RFC 1584 "Multicast Extensions to OSPF". John Moy. March 1994.

· RFC 1585 "MOSPF: Analysis and Experience". John Moy. March 1994.

· RFC 1812 "Requirements for IP version 4 Routers". Fred Baker,

Editor. June 1995

· RFC 2117 "Protocol Independent Multicast-Sparse Mode (PIM-SM):

Protocol Specification". D. Estrin, D. Farinacci, A. Helmy, D.

Thaler; S. Deering, M. Handley, V. Jacobson, C. Liu, P. Sharma, and

L. Wei. July 1997.

· RFC 2189 "Core Based Trees (CBT version 2) Multicast Routing". A.

Ballardie. September 1997.

· RFC 2201 "Core Based Trees (CBT) Multicast Routing Architecture".

A. Ballardie. September 1997.

 

 

10.2. Internet Drafts.

 

· "Introduction to IP Multicast Routing". draft-ietf-mboned-intro-

multicast- 03.txt. T. Maufer, C. Semeria. July 1997.

· "Administratively Scoped IP Multicast". draft-ietf-mboned-admin-ip-

space-03.txt. D. Meyer. June 10, 1997.

 

 

10.3. Web pages.

 

· Linux Multicast Homepage.

<http://www.cs.virginia.edu/~mke2e/multicast.html>

· Linux Multicast FAQ. <http://andrew.triumf.ca/pub/linux/multicast-

FAQ>

· Multicast and MBONE on Linux.

<http://www.teksouth.com/linux/multicast/>

· Christian Daudt's MBONE-Linux Page.

<http://www.microplex.com/~csd/linux/mbone.html>

· Reliable Multicast Links

<http://research.ivv.nasa.gov/RMP/links.html>

· Multicast Transport Protocols <http://hill.lut.ac.uk/DS-

Archive/MTP.html>

 

 

 

10.4. Books.

 

· "TCP/IP Illustrated: Volume 1 The Protocols". Stevens, W. Richard.

Addison Wesley Publishing Company, Reading MA, 1994

· "TCP/IP Illustrated: Volume 2, The Implementation". Wright, Gary

and W. Richard Stevens. Addison Wesley Publishing Company, Reading

MA, 1995

· "UNIX Network Programming Volume 1. Networking APIs: Sockets and

XTI". Stevens, W. Richard. Second Edition, Prentice Hall, Inc.

1998.

· "Internetworking with TCP/IP Volume 1 Principles, Protocols, and

Architecture". Comer, Douglas E. Second Edition, Prentice Hall,

Inc. Englewood Cliffs, New Jersey, 1991

 

 

11. Copyright and Disclaimer.

Copyright 1998 Juan-Mariano de Goyeneche.

This HOWTO is free documentation; you can redistribute it and/or

modify it under the terms of the GNU General Public License as

published by the Free Software Foundation; either version 2 of the

License, or (at your option) any later version.

This document is distributed in the hope that it will be useful, but

without any warranty; without even the implied warranty of

merchantability or fitness for a particular purpose. See the GNU

General Public License for more details.

You can obtain a copy of the GNU General Public License by writing to

the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA

02111-1307, USA.

If you publish this document on a CD-ROM or in hardcopy form, a

complimentary copy would be appreciated; mail me for my postal

address. Also consider making a donation to the Linux Documentation

Project or the Free Software Foundation to help support free

documentation for GNU/Linux. Contact the Linux HOWTO coordinator, Tim

Bynum linux-howto@sunsite.unc.edu, for more information.

 

 

12. Acknowledgements.

This is the best opportunity I've ever had to thank so many people I

feel grateful to. So, I'm afraid this is going to be a large

section... It is, in any case, the most important one of this paper

(for me, at least...).

First, I want to thank Elena Apolinario Fernández de Sousa (yes, Elena

is the first name; the REST is THE surname ;-) ). I tried to reflect

in this Howto all the knowledge I collected while working with her in

connecting our Department to the MBone and debugging problems with

locally generated CSCW software across multicast tunnels. She was of

invaluable help in finding and correcting network problems,

discovering and fixing kernel bugs that puzzled us for days, ... and

keeping the sense of humor alive while problems appeared and appeared,

but solutions didn't. She also read and corrected the drafts for this

document and provided important ideas and suggestions. If this howto

is here and is usefull for somebody, it will be, in many aspects,

thanks to her. Thanks, Elena!

There is something I have been lucky enough to find all my (still-not-

too-long) live, but, despite being repetitive, has never stopped

amazing me. I'm talking about people that altruistically employ part

of their time and/or resources to help other people learn new things;

and, what is better, they enjoy doing it. This is not only (but also,

too) explain things they already know, but lend their books, provide

access to their sources and facilitate you the way to learn all things

they know; sometimes, even more... I know quite a few of that people,

and I'd like to thank them for all their help.

Pablo Basterrechea was my "first source of documentation" while I was

in my pre-Internet stage. I learned assembly and advanced structured

programming entirely from his books (well, the latter also from his

programs...). Thanks for all, Pablo.

In my first course at the University that "primary source of

documentation" moved to Pepe Mañas. He was teaching then Computer

Programming there, and soon I became addict to his bookshelf. He lent

me his books lots of times without asking for a minimum sign that

could assure that I was going to return them back to him, not even my

name! My first approach to TCP/IP was also by his hand: he lent me

Comer's "Internetworking with TCP/IP, Volume 1" for the whole summer.

He did not even know my name by then, but he lent me the book... That

book influenced me a lot, and TCP/IP has become one of my primary

fields of interest since that summer.

If there are two persons I must thank most, these are (in alphabetic

order ;-) ), José Manuel and Paco Moya. Nobody I asked more things

more times (C, C++, Linux, security, Web, OSs, signals & systems,

electronics, ... anything!) and, despite my persistence, I always got

throughly and friendly responses and help. If I'm using GNU/Linux now,

this is, again, thanks to them. I feel particularly lucky with friends

like them. THANKS.

Iñigo Mascaraque also helped (from him I got my first System

Administration book) and encouraged me in my beginnings, but never

stopped reminding me that, although this was a fascinating world and

an important part of my career, I should not forget the other, less-

interesting, parts. (I don't forget, I$!).

As I am on the topic, I'd like to thank my parents, too. They always

tried to make the best opportunities available for me. Many thanks for

all.

I also feel grateful to Joaquín Seoane, the first who trusted me

enough to give me a root password in the time I was learning system

administration by myself, and Santiago Pavón, the one who gave me my

first opportunity here at DIT.

W. Richard Stevens' books have been a real revelation for me (it's a

pity they are so expensive...). If he ever reads this paper, I'd like

to thank him for them, and encourage him to keep on writing. Anything

that comes out of his hands will -undoubtedly- be good for all of us.

Finally I'd like to thank Richard Stallman, Linus Torvalds, Alan Cox

and all contributors to the Linux kernel and the free software in

general, for giving us such a great OS.

I'm sure I'm forgetting someone here... Sorry. I'm certain they know

I'm grateful to them too, so if they tell me, everybody will know

it... :-)


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